Sony confirmed today that the upcoming console is actually called PlayStation 5. Although the new system has not been fully introduced, the company has discussed some of what you can expect from the revised PS5 controller.
As part of its new design, Sony has thrown away the controller's traditional rumble hardware and opted instead for a new haptic feedback technology. The company claims that the feel provides a broader range of feedback that can be so widely differentiated that players have a sense of different game textures, such as: When walking through grass or mud. With its new haptic configuration, Sony feels different than when a race car crashes against a wall than when you attack someone on a soccer field.
The PlayStation 5 controller has replaced not only the old rumble hardware with new haptic technology, but also a so-called "adaptive trigger". These are located on the L2 and R2 keys and allow developers to program custom resistance levels for the triggers. For example, Sony suggests that the adaptive triggers could improve the player's immersion by providing unique tactile feedback, such as when pulling a bow and arrow or when accelerating over rocky terrain in a vehicle.
Wired Magazine has just released some practical information about the PlayStation 5 and its redesigned controller. According to this author, the controller has been successful in delivering "unique ̵
Other nuggets from Wired's cover include using USB-C to connect and charge the PS5 controller and PS5 controller a little harder than the DualShock 4, but slightly lighter than the current Xbox controller with batteries inside. Much of the focus on the Wired article was on the PS5's SSD and GPU-accelerated ray-tracing technology, which is one of a number of other enhancements to today's PS4 and PS4 Pro. In addition to deleting these details, Sony has confirmed that the PS5 will be delivered during the 2020 holidays.
[Source: Wired via Sony]