Answer: World of Warcraft
In the fall of 2005, things got a little out of control in the virtual world of the popular massively multiplayer online role-playing game World of Warcraft . In particular, a new dungeon, Zul & gb; Gurub, was introduced, which included an end boss who cast a spell on the character called "Corrupted Blood" in an attack.
The spell should last only a few seconds and only work in the area where the characters fought the dungeon boss. Unfortunately, inadvertent in-game oversight enabled pets and minions (NPCs) to take the suffering out of the intended limits in the dungeon, allowing it to be transmitted like a virus to all the characters it came in contact with.
The infection spreads quickly when players accidentally (and in some cases maliciously) spread the virus. The players had to flee their characters from densely populated areas, form protection groups of uninfected characters, and otherwise change their virtual behavior to avoid infection. Some characters with healing abilities became virtual physicians who helped the infected, others directed characters (players) to safe havens, and some could not resist the deliberate spread of the disease.
The full range of behaviors and transmission models reflected the real world that epidemiologists are rapidly descending from the virtual world to study player behavior and the spread of infection. By investigating the incident, epidemiologists were able to monitor all possible behaviors in the real world, such as altruism in the face of outbreaks, the effects of curiosity on visitors to infections and their characters became infected as a result) and other elements of the Movement and the psychology of the outbreak.
Many researchers have stated how valuable the entire incident was in terms of research progress, because logistics built a research model driven by millions of actual factors would be prohibitively prohibitive in all respects and such research in the real world would be planned Outbreak would be immoral and immoral.
Eventually, the Corrupted Blood virus was subjected to control after the server had put in hard resets and made quick corrections.
Courtesy of Blizzard.