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Home / Tips and Tricks / Apple Introduces New ARKit & Dev Tools, Unreal Engine Comes to HoloLens 2 & North Expands Focals Popups «Next Reality

Apple Introduces New ARKit & Dev Tools, Unreal Engine Comes to HoloLens 2 & North Expands Focals Popups «Next Reality



While Apple's Smartglasses development is reported to be behind the scenes, the company continues to build on its AR software base in its mobile ecosystem, completing its iterations of its ARKit platform and introducing new AR development tools.

On the other hand, Microsoft is preparing to introduce the next generation of Enterprise-and-Developer HoloLens 2, and Epic Games will provide early access to Unreal Engine 4 support as a catalyst for the release of the AR headset.

Elsewhere, North continues to promote Focals Smartglasses, and according to Henry Rollins, "the company gets into the van" to get the wearable into the hands of consumers.

Apple Expands ARKit & Challenges AR Software Industry with New Dev Tools

] Like clockwork, Apple said the latest additions to its ARKit at the annual Worldwide Developers Conference, at which ARKit 201

7 first saw the World's Day. Launch as well as some new tools presented You can not directly access Unity, Unreal Engine and others.

This fall, ARKit 3 will be available for iOS 13, supporting people's occlusion and movement detection. With the latter feature, the camera can detect people who are in a scene and place virtual content in front of and behind them. With the latter feature, apps can track moving bodies. But that's not all. Before Apple introduced the new features of ARKit, Apple introduced two new development tools, RealityKit and Reality Composer.

Continue reading to learn more about ARKits new superpowers and new developer tools, then read on Find out which iPhone or iPad you need to run ARKit 3 apps …

via Apple

REALITY BITES: Apart from Pokëmon GO, Augmented Reality Gaming still has the world not quite taken by storm, but it has the potential to offer players far more extensive experiences. Anders Erlandsson, Senior Advisor at Ericsson ConsumerLab, examines how AR fits into the games market.

Epic Games Launches Unreal Engine Support for HoloLens 2

An Important Software Tool That Was First Announced During The Release Of HoloLens 2 The year is finally available, as is native support for Unreal Engine 4 for HoloLens 2 has arrived early access to GitHub (login required).

Epic Games founder and CEO Tim Sweeney announced the upcoming development first on the stage of Mobile World Congress in London, Barcelona, ​​Spain, but at the Build conference last month, the world has really gotten a picture of the Possibilities of mating made.

Read on to find out how Unreal Engine 4 works with the HoloLens 2 and what input methods it will support …

REALITY BITES: Vuforia's mother PTC was awarded the Microsoft Partner of the Year Award in the Mixed Reality category. Back at his Reality Lab, the company applies Augmented Reality to robotics through Frida, its mobile industrial robot.

North Reaches the Road Again with Focals Pop-Up Stores Across North America

After testing the water with a North, which has few pop-up stores on the West Coast earlier this year, brings its Smartglasses in more cities in the US and Canada week Vancouver, and will travel to Seattle, Denver, San Francisco, Santa Clara, Kitchener-Waterloo and Ottawa throughout June. Those interested in Smartglasses can now book appointments in these cities through the Showrooms page on the North site.

Read on to find out where else the North Tour will go and how the success of the first tour has convinced the company to expand its roadshow. ,

Image of North / Twitter

REALITY BITES: With the Augmented World Expo (AWE) in the rearview mirror, some interesting statistics from the conference could lead to more companies engaging in AR marketing. 8th Wall, winner of the Auggie Award for Best Development Tool, built 10 web-based AR portals to motivate AWE participants to open 3,779 portals via 1,336 unique devices for a total of 88 logged hours. In addition, Zappar, whose work with 7-Eleven won the Auggie Award for Best Campaign, revealed that the AR campaign collected more than 10 million customer interactions, including 3.5 million for the Deadpool 2 promotion and two million for Every Friday Next Reality the latest headlines from the financial side of the expanded and mixed reality. This weekly Market Reality column contains funding announcements, mergers and acquisitions, market research and the like. In previous issues of Market Reality, you'll find more news that you might have missed.

Cover picture about Apple / YouTube


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