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Home / Tips and Tricks / ARKit 2.0 brings persistent, shared experiences and 3D object recognition for Apple Mobile Apps to iOS 12 «Next Reality

ARKit 2.0 brings persistent, shared experiences and 3D object recognition for Apple Mobile Apps to iOS 12 «Next Reality



As expected, Apple today revealed at the WWDC keynote that ARKit 2.0 will support multiplayer gaming support and persistent content that will be coming on iOS 12 in the fall.

ARKit 2.0 will not only bring persistent and shared experiences to face-tracking, more realistic rendering and 3D object recognition. Shared experiences allow multiplayer game support and group collaboration for productivity apps. Also a viewer mode so that others can watch from another iOS device.

Image via Apple

To demonstrate the New Shared Experience capability, Apple has released an example multiplayer game today will be available for download, according to Craig Federighi, vice president of senior vice president of software engineering.

Meanwhile, persistent AR allows users to save the location of AR content so users can resume the interactions in one place at a later time. In this way, games can be continued later, or developers can save content and then continue to edit.

Lego demonstrated 3D object recognition and shared, enduring experiences in a prototype app. Users can scan a Lego set and bring it to life in AR, and several players can play along. The entire virtual game set can be stored on the physical set to start the game after the nick. The AR experience will be available later this year.

Image via Apple

In addition, Apple will release a new Augmented Reality file format called USDZ, which uses the open gitf format, the Many companies in the field of augmented reality use eye-catching.

Adobe, PTC, Scope AR and Sketchfab are among the companies supporting the new file format. In particular, Adobe brings native support for UDZ in Adobe Creative Cloud. Abhay Parasnis, executive vice president and CTO, announced that Adobe is "bringing what you see, what you're working on, to its platform."

Federighi demonstrated how the file format brings AR content to articles in Apple's News app. The format would also allow AR experiences on the Web, as demonstrated with a Fender website gadget customization tool. Musicians can now see what this Stratocaster with sunburst finish looks like in their home studio.

Image via Apple

In addition to the new file format, Federighi introduced Measure, Apple's own AR measurement app and death knell for all other measurement apps in the App Store.

As usual, iOS 12 and ARKit 2.0 are available in beta mode to developers or anyone who considers them eligible for iPhones and iPads.


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