There are certain brands in the technology field that you depend on. Whether it's a long track record of decades or innovations that blow you away, some technology addresses have a rare kind of brand value for users who are hard to earn.
That's why I'm not pleased to say that Lenovo's new augmented reality headset, ThinkReality A6, delivers a very bad experience in almost every aspect, despite the company's history of high-performance technology offerings.
During the recent AWE conference, I had the opportunity to test the device first-hand, and it's no understatement to say that I was actually shocked at how bad it was. Historically, I was a fan of Lenovo products. I was especially pleased with the company's Mirage AR headset, which offers a low-cost mobile AR experience that gives Star Wars fans a taste of Jedi training.
The release of the large franchise partnership has shown that the company has understood AR and really how to approach it from a mainstream perspective and invest in space as the future of computing. That may be true, but the ThinkReality A6 headset is not a good look into the future.
To demonstrate the device's capabilities, Lenovo set up a demo that allowed the wearer to interact with a real-world circuit board paired with an AR overlay on the same board. In general, the demonstration was on rails, so my ability to manipulate and experiment with the experience was limited.
Therefore, I did not go into detail about the interaction because it was mainly about showing the visual appearance through the user interface