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DOOM Changed the Game 25 Years Ago Today



On December 10, 1993, Id Software released Doom .

Doom What is one of the most influential video games of all time.

It's hard to overstate just how it changed the character of video gaming. Looking through the eyes of an action game's hero's a novel experience, one made possible by John Carmack and John Romero with their previous hit, Wolfenstein 3D.

This game was everywhere. You could not walk into a computer store in the 90s without seeing it on a dozen screens. Shops would run on their best, fast computer to demonstrate how fast that computer was. 486 and Pentium computers could play the game full-screen at 30 frames per second-something that had mostly been impossible with a 3D game up until that. People would buy new computers just to run that game;

However, it is not just the game itself that changed everything. It also spawned an active modding community. Players created level editors, mod tools, new maps, new images for enemy characters, new music, and even new gameplay modes. It helped that I did not do any modders, like most companies up until that time had done. Instead, they have published their own development tools for public use.

And the LAN parties. The idea of ​​actually unplugging your computer, taking it to someone else's house, and holding it together. Over the following years, multiplayer gaming became so ubiquitous that gamers would expect some form of network play-something that was rare and exceptional in the 90s.

On the fourth of July in 1

994, I brought home computers from work , and we set up a four-player tournament.

A new player's first encounter went something like this: "Can I see you! Oh, look! I can see you! That's amazing! "

Those were good times.


Feeling nostalgic? Doom on Steam for just $ 4.99.


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