Just a year after being charged with theft of business secrets by his former employer, Kevin Zhong and his new company are ready to ship the product that triggered the lawsuit.
Starting Wednesday, interested parties can order the DreamGlass AR headset from the Dreamworld website for $ 399, with the first devices to be delivered to developers by the end of June
90-degree field of view with a 2.5K resolution AR display. The headset is equipped with an IR sensor for hand tracking, a 1080p RGB camera and a microphone for audio input. The full package weighs only 240 grams or less than half the weight of the Meta 2.
To achieve a lower price, Dreamworld has made some hardware compromises. For example, DreamGlass is a wired headset, although its ability to connect to PCs or smartphones gives it some flexibility in use. The headset is capable of performing gesture recognition, but is limited to three head-tracking degrees of freedom, allowing six degrees of freedom over marker-based AR experiences.
"There's so much potential in Augmented Reality, but the hardware limitations and steep price points of today's headsets have not made it easy for developers To participate fully in the ecosystem, "said Zhong, founder and CEO of Dreamworld, in a statement. "We hope that DreamGlass will enable all developers to create a top-quality platform that delivers high-quality content, only then to enable them to bring a more realistic realism into augmented reality the gap between reality and the extended digital world. "
Dreamworld also launches its Unity-based SDK, which supports AR experiences for Windows and Android. The company notes that the SDK has been designed so user-friendly that developers can easily create a wide range of content.
While neither Meta nor Dreamworld will discuss the terms of the settlement they had reached last year, the way was cleared for DreamGlass to go on can go to the market. But based on the final product and the segment that Dreamworld is tracking, we now have clues as to why the lawsuit was settled.
Apart from appearance, field of vision and resolution, there are few similarities between the devices. DreamGlass comes at a fraction of the cost and weight of the Meta 2, but also has lower capabilities and probably lower processor performance, considering the lower PC requirements of the device compared to Meta 2.
In addition, Dreamworld, as Zhang admits, goes to a different market than Meta, which has positioned his device for work.
"As stated on Meta's website, Meta's device is intended for PC-based workstation applications, and while less expensive than the HoloLens, it is still far beyond the reach of the ordinary consumer," Zhang said of Next Reality last year in the middle of his legal struggles. "At Dreamworld, we've developed our product called DreamGlass, which is based on a completely different concept to build a low-cost AR device that provides average consumers with mobile and entertainment applications that can be used" on the go "or" in "the home . & # 39; "