Magic Leap continues to launch new AR apps in its flying app store before the door closes in 2018. This time is a sequel to an experienced VR developer and early Magic Leap development partner.
On Tuesday, Magic Leap announced in a blog post that Luna: Moondust Garden is a sequel to the interactive VR story Luna by game developer Funomena, for 4.99 US Dollar has arrived at the Magic Leap World Store.
The original Luna invited users to help a bird and an owl (also a bird) put the moon back together Solve puzzles, create miniature worlds and play music from the plants of these worlds.
"For Luna: Moondust Garden, we wanted the same concepts as building, building, playing with space, and making your friends appear and b A little story that was very specific to Magic Leap," said Robin Hunicke, CEO and co-founder of Funomena, during a behind-the-scenes video released by Magic Leap. "I've really noticed that it's not just an entertainment technology, it's a technology of the future, and from that moment on, I was pretty addicted."
The sequel revises the bird and the owl, which have become firmly established friendship, adds their friend, the fox, who feels blue and introverted. The player's job is to help the bird duo create magical landscapes in its physical space to make the fox come out of hiding. The spatial computing capabilities of the Magic Leap One are ideal for this task.
In essence, the app combines Create's global design with the structured mystic visuals and mesmerizing sounds of Tónandi, but with a unique art style and structured story. 19659009] Funomena's interactive “Luna” -Folge sprießt in erweiterter Realität für Magic Leap One ” width=”480″ height=”480″ style=”max-width:532px;height:auto;”/>
image from Magic Leap / YouTube
Hunicke unveiled the concept of the app during the keynote address at the LEAP conference in October.
"We were conquered by the creative licenses granted with Magic Leap One," said Hunicke in his blog post by Magic Leap. "Our team immediately began rethinking behaviors, and we discovered that we could eliminate barriers and normal thinking patterns for interacting with something to create a brand new interactive storytelling experience."
Funomena is one of a growing group of established studios and publishers who accepted the invitation have implemented their VR creative skills into a new paradigm in Magic Leap One Resolution Games, ILMxLAB and even the NBA that joins the fight.
"Just the idea of seeing something that comes into your environment that alone has magical properties," said Eddy Ortega, lead producer at Funomena. "Instead of worrying about" Oh, how do we make this feel magical? ", We've learned that we can actually rethink the feeling we want to create.Magic Leap has defined his goal for the first year in public (free from the startup camouflage of the past) through the launch of the first device and the creation of a creative community, and although the company has already completed its prototype, it is still firmly anchored in the development phase when an ecosystem emerges that the Apple App Store, Google Play or the Microsoft Store is similar and there is still a long way to go, but partnerships are being established with studios who are not afraid to bring something new to the table.
"Funomena is one of the few Studios, which is really provable with an experimental, crazy house that is somehow experimental, really try to push the boundaries of everything they dine with Tadhg Kelly, Senior Account Manager for Developer Relations at Magic Leap, said. "You are the kind of studio that really wants to push it for it to do that."