With the long-awaited HoloLens 2 officially coming this week, details were announced about another, longer-awaited AR headset, Apple's fabled wearable, and a previously unknown partner who helped the Cupertino-based hardware company , [19659002ImBereichderEntwicklunglegteNianticeinenZeitplanfürdenStartseinerARcloudPlattformfürSpieleentwicklerdieNianticRealWorldPlatformfestundAdobestellteseineAeroauthoringToolsalsiOS-AppvorVerbotderplastischenChirurgieAR-KameraeffektedieüberSparkARerzeugtwurdenNR30-AbsolventTomEmrichuntersuchtwieAR-FilterARheuteindenMainstreambringen
Microsoft begins with sending HoloLens 2 to corporate customers
The long wait is over ̵
On Thursday, Microsoft launched the next phase of its immersive computer journey by officially opening sales to the general public ic for the HoloLens 2.
However, there are some limitations. Read on to learn how to get hold of HoloLens 2 …
REALITY BITES: With HoloLens 2, which is officially available in the real world, has Scope AR the support extended from its enterprise AR software to the new headset. Expect more such announcements in the coming weeks.
Apple is reportedly working with Valve to develop AR wearables.
Rumors are what Apple dreams of. For the most part, it's better to ignore the juicy – but some rumors from Apple demand at least a little bit of attention .
This is the case with the latest tempting breadcrumb, which claims that the company based in Cupertino, California, is one of the largest VR game specialists on the planet employed to help bring its augmented reality device to market ,
Continue reading to learn the latest environment. Apple with its debut AR Wearable …
REALITY BITES : Image and sound help make augmented reality experiences more realistic, but what about touch? Apple could have a solution because a new company patent application describes a method of using actuators and temperature control sensors to mimic the feel of virtual objects.
Launch of Niantic Eyes 2020 for Real World Platform
Augmented Reality Games Pioneer and Pokémon GO mastermind Niantic puts the game pieces on the game board to help developers and gamers launch their AR cloud platform Niantic Real World Platform, prepare.
On Wednesday, the company announced that it is accepting applications to its creator program that will allow participating developers to access the Niantic Real World platform by 2020. The Creator program also provides participants with learning opportunities to develop and publish their apps.
Continue reading to learn more about the Creator program and how it benefits attendees and how Pokémon GO is the first app to leverage the platform's AR capabilities ies …
REALITY BITES: Another potential rival to the AR Cloud Race surfaced this week in Sturfee. The company's City AR platform uses satellite images to provide AR experiences such as navigation, tourist guides, and virtual outdoor advertising.
Adobe's project Aero graduates from the private beta to the Apple App Store.
As one of the household brands in Creative Software, Adobe is now ready to make its claim to the artistic side of augmented reality.
On Monday, coinciding with the launch of the annual Adobe Max conference, Adobe officially released the Aero project for publication, but Adobe actually released the Aero app for iOS in peace on Friday.
Continue reading to find out what users can do with Aero and how it competes with Apple's Reality Composer …
Facebook bans AR effects for plastic surgery from Spark AR
Facebook has recently taken a snag at finding augmented reality facial effects for its millions of users.
Following a media firestorm over a new plastic surgery filter called FixMe, fueled by concerns from mental health charities, Facebook has decided to ban plastic surgery filters on its Spark AR platform.
Continue reading for more details on the developments that have led to this moment, and the reasons for the monumental decision of Facebook …
REALITY BITES: Lidiya Bogdanovich, Director of Lens Design at Snap, Tony Parisi, Head of AR / VR Ad Innovation at Unit y Technologies and Ray Soto, Director Emerging Tech at USA Today Network, are among the speakers at the upcoming VRX Conference & Expo. The event will take place from 12 to 13 December 2019 in San Francisco.
NR30 alum Tom Emrich examines the future of AR through mobile filters
Despite the fact that over 600,000 Snap Lens filters have been created since the premiere of Lens Studio in 2017, and Facebook reports that more than one billion users are using have interacted with their Spark AR filters across Facebook properties. Social augmented reality filters have a bad reputation in the AR industry A wealth of information about using computer vision and 3D and equipping brands that understand how to use them with new tools to engage their audiences.
REALITY BITES: The life cycle of Google Cardboard is a warning to hardware vendors who Search for shortcuts to bring augmented reality headsets to the consumer market quickly. After hiring its Daydream View headset, Google has washed its predecessor platform, Google Cardboard, out of its hands and put it on pasture via open source. Google Cardboard's diluted VR experience played a role in the entry-level VR, but is less profitable with the availability of more robust options.
Next Reality reviews every Friday the latest headlines from the financial side of augmented and mixed reality. This weekly Market Reality column includes funding announcements, mergers and acquisitions, market research and the like. In previous issues of Market Reality, you'll find more news that you might have missed.