Lions, tigers and bears are just some of the animals that Google users can now take into their physical environment.
Less than a month after previewing the augmented reality features in Google I / O Search, Google has begun introducing support for embedding 3D content into mobile search results in AR on ARCore-compatible devices can be displayed.
To access Augmented Reality content in Search is an ARCore -compatible Android device with version 1.9 required by ARCore. (As reported by Android Police the new feature may not work on all devices that run Android Q beta, which was the case with my Pixel 2, but worked fine after I returned to Android 9.0 .)
When conditions are out of the way, users should keep an eye on the 3D content preview map with the "Show in 3D" button. Animals are a good choice, as alligators, eagles, raccoons, horses, wolves, cats, dogs (especially Golden Retrievers) and more (and the shark that starred in the I / O keynote) are among the specimens visible in AR belong.
The Search App shows users a 3D model that they can rotate and scale via touch gestures. Pressing the "Show in your room" button in this view activates the AR experience. On the first pass, users of the app must grant access to the camera. The app then prompts users to move their device to Surfaces for scanning.
Once a surface is found, the app places the model in the camera view. From there, users can change the position and size of the model within their space and move around the model at different angles. There is also a handy camera button for capturing the view for posterity.
The feature Google expects to work with in ARCore from Scene Viewer enabled feature can display a variety of 3D content, ranging from human anatomy to the consumer product (including websites that publish 3D files that can put the search in the spotlight). , NASA, New Balance, Samsung, Target, Visible Body, Volvo, and Wayfair are among the companies Google originally worked with to integrate 3D content into the search results. The mix of information accessed through the Search product AR could be heavily involved in the mainstream. However, the ARCore requirement limits the full scope that Google can achieve, as the Scene Viewer only supports ARCore. In addition, Google supports the gITF 3D file format for web-based AR, while Apple prefers the USDZ format for its AR Quick Look feature.
Hopefully Google's next steps will translate this impressive example of AR search into iOS sooner rather than later.