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How to deal with all vowels in words with friends, without skipping a lap or wasting power-ups «Smartphones :: Gadget Hacks



If you get a full vocal track in Words with Friends, you may be prompted by instinct to exchange some or all vowels for new ones. However, this may not always be the best strategy, and it all depends on the playing style of your opponent, the remaining letters, and the current score, just to name a few.

Using the Swap option in a game means losing your current round. That alone makes it a desperate measure, especially if you win by a narrow margin. Skipping one round may be enough for your challenger to progress and progress for the rest of the board. If you are losing, it is an even worse idea to trade without placing points on the board.

Of course, you can use a swap + powerup instead, which gives you the same benefits of "swapping" ̵

1; without losing a turn. However, this means that you need to spend coins when you do not have them, or waste powerups when you do not need them.

Tip 1: Remember the allowed vocal words

There are not many words These are only written with vowels and the tiling score values ​​will not do you much. However, they are important to know when looking for hook and parallel games on the board. Below are the words and words with the definitions of friends from the dictionary.

  • EAU (4 points) Residual: Uganda (international vehicle registration)
  • AA (2 points) Noun / Residual: 1. Basalt lava, which forms very rough, jagged masses with a light frothy texture; 2. Anonymous Alcoholics; 3rd air defense; 4. Automobile Association (in Great Britain and South Africa)
  • AE (2 credits) Residual: Car Exposure
  • AI (2 credits) Noun / Residual: 1. Three-toed Sloth; 2. Amnesty International; 3. artificial insemination
  • OE (2 points) remainder: Old English
  • OI (2 points) Interjection: is used to attract a person's attention, especially in rough or angry Wise
  • EE (2 points) Interjection: Used to express a range of emotions, including surprise, anger, disappointment, or joy, or responding to a remark.
  • IO (2 points) Noun: 1. a priestess of Hera who was loved by Zeus. Zeus tried to protect her from the jealousy of Hera and turned Io into a heifer. Hera sent a fly to torture the heifer, which then fled across the world and finally reached Egypt, where Zeus transformed her back to human form; 2. one of the Galilean moons of Jupiter, the planet's fifth closest satellite, which is actively volcanic and colored red and yellow with sulfur compounds (diameter 3,630 km).

That's not the only one who believes that. For example, EAU does not sound legitimate at all, but in the Official Scrabble Players Dictionary it is described as "water (a transparent, tasteless and odorless liquid)". For me, that makes much more sense than a possible acronym for a transport department in another country.

In the Scrabble dictionary, AA is simply "rough ash lava," while AE is an adjective for "one," and no shortcut for automatic exposure is sloth mention above, while OE is not an abbreviation, but "a hurricane off the Faroe Islands." As for OI, this is similar to the above definition, and the rest of the words are not valid in Scrabble gameplay.

Tip 2: Look for letters that work well with vowels

Two- and three-letter words from all vowels are not the only things you can play On the blackboard, only two letters are removed. Look for consonants that can help you achieve a decent score amount or remove more of your tiles.

For example, if you have a rack of A, E, E, I, A, E, U, pay attention to an open R on the board. There are many words that you can make from all vowels and a letter R. ARIE, AREA, AREA, AERIE, EERIE, AURA, AURAE, AUREI, RAIA, URAEI and UREA are only four and five letter words. When you play a five-letter word with a solo R on the board, you are effectively dealing with four seemingly unwanted letters while earning a few points.

In my game shown below, I see possibilities to get rid of these three vowels on my rack with AGEE, AGUE, BEAU, EINA, LAUAN, LIEU, NUEE, RAIA, and UNAI, with the top score bringing me 13 points. I can also play any word that only consists of vowels, but we'll talk about some later. At the moment I'm just looking for a letter to which I can attach three or four vowels.

When I start at the "TW" square (a triple score bonus) next to the R in ROOTSIER, I see that I can take advantage of one of the above R-words – EERIE. When you do this, you get rid of three vowels (E, E, I) and get 15 points.

Tip # 3: Look for hooks to spell two words

Aside from playing a single word with all your vowels, you can earn more points by playing two words in the same time button. If you append a letter to the beginning or end of a word that is already on the board while playing a word in the opposite direction, it will be called a "hook."

Let's go back to A, E, E, I, A, E, U example. Suppose someone recently played QUA. You can take an A and spell AQUA while spelling a word perpendicular to QUA with this A-tile. That means AA, AE, AI and EAU can all be played. While getting rid of only two or three letters, this Q is 10 points and should not be ignored. If your opponent has a better rack of tiles with higher points, he could do the same but earn even more points. So you would block them and get a decent score.

In my example game, there are not many straight hooks, but there are a few. Most importantly, the word ER is on the board next to a "DW" square (a double score bonus). While I can not get rid of three letters there, I can get rid of two while I can double the score of both words.

In particular, I can play EE vertically, with the second E set to ER to spell ERE. Alternatively, I could also spell AA and AE vertically to make ERA horizontal. In my opinion, it's better to remove two instead of two aces or aes, leaving two of them still on my rack.

Das EERIE game is 5 more points than EE / ERE, so it would not only be better from point to point, but also because it occupies a "TW" field, so your opponent will not have access to it. There are still accessible "TW" squares on the board, but one is better.

Tip 4: Look for parallel games for two or more More words

Hooks are the easiest way to play multiple words at once, but "Parallels" may be even more advantageous depending on the use. You can stick to one letter in a word and spell something in parallel, with only a solid letter and your new letter touching. However, it is far more advantageous to spell three or more words.

A good example of this are high-score letters such as J, Q, X, and Z. Let's say you see ALFAQUIN on the board, and you still have your A, E, E, I, A, E , U-rack. You can toss an I tile next to the Q to spell QI, but you can also put the word AI in parallel with ALFAQUIN. That means you played three words: AI, QI and AA. If there were no bonus tiles under your tiles, you would still receive 15 points. Not bad.

If Tile I is above a double word hex, you can double both QI and AI. That's a total of 28 points for your turn, assuming that the A and Q already on the board were not spaces.

On my sample board there are neither Qs nor any of the other high-scoring letters, but there are still many parallel moves to play. For example, if you take the EE from earlier and throw it to the right of the ER in ROOTSIER, 14 points and two vowels are gone.

To get rid of more vowels, I could play something like UNAI, parallel to DING on the left, cross TREND. That brings me 13 points and three vowels. Other notable ones are BEAU parallel to FEVER for 12 points, EAU parallel to POINTY for 11 points and EE parallel to CLOVES, giving me three words in a turn (EE, FEE, ESE). Likewise, AA thrown between the NG and IE by CHANGE or ROOTSIER gives three words (AA, NAI, GAE) for 11 points. AE and AI could go there, too.

Tip 6: Go Defensive and Use Up High Scoring Squares

If you put a two-letter word that consists of all vowels into a three-word score, you get 6 points, where you get the points from hooks or do not count parallel words that you play at the same time. It's not much, but it can be useful to consume a premium field on the board if that means your opponent is prevented from using it. It's an excellent defensive game, and although you may not score many points, it will at least make it harder for the other player to run away with the game.

View all available premium boxes on the board. especially the three words and the three letters. If they are within your reach, they are within reach of your opponent. And pay close attention to parallel games, as a J, K, Q, or Z played with a "TW" square that spells words both down and up will mean many points. Chase down all of these bonuses and see if the letters your opponent may have taken to lead if left open.

When I look at my board, the "TW" square is open next to the R in ROOTSIER. Can an X be played there? Yes, next to the E, but it seems difficult to play a parallel move there. They could play OX / IO / EX and that gives them 20 points, but they can not play in parallel with an X word on the "TW" square.

But if they have the right letters, they can achieve great scores with vertical words like REDUX. They could not play ROMAJI there because I have the last one and there are no gaps left. You can not play RESIZE, RURALIZE, RAMEQUIN or RELIQUE for the same reason. There is only one more E in the game, so words like RESEAUX are also taboo for the other player.

It's still the easiest to reach "TW" field, as it's harder to spell something on this K in KILTIE, so I think it's a good move to stop the other player from to use the lower "TW" field. Going back to EERIE from Tip 2 above seems to be a decent game in which 15 points and three vowels are gone.

If all else fails, use a swap or swap +

I've just dealt with some of the things You can do to turn a rack full of vowels into your rack advantage. If you can not move enough, you can either swap letters and lose a round or swap with a swap and tile without losing a round. If you have a lot of coins and powerups, the swap + is the obvious choice. Just hope you do not get all the vowels again.

An excellent way to predict whether you'll get more vowels when swapping is to look at the pocket of the teapot. When you do one or two calculations, you can determine the probability that you will get back more vowels than consonants.

This article was created during the special coverage of gadget hacks about mobile games. Take a look at the entire gaming series.

More information: Use the bag with the remaining tiles to put words into words with friends.

Cover photo and screenshots of Justin Meyers / Gadget Hacks

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