قالب وردپرس درنا توس
Home / Tips and Tricks / In a major hit to Apple, Rovio to launch Angry Birds in AR for Magic Leap «Magic Leap :: Next Reality

In a major hit to Apple, Rovio to launch Angry Birds in AR for Magic Leap «Magic Leap :: Next Reality



Considering that Rovio Entertainment literally owes Apple and the App Store, the company could pursue the augmented reality debut of its blockbuster Angry Birds series on Magic Leap.

Developed In collaboration with the AR / VR game studio Resolution Games, Angry Birds FPS: First Person Slingshot will join the Magic Leap One Creator Edition this fall. According to a spokesman for Resolution Games, a prize for the game has not yet been set.

Image from Resolution Games / YouTube

"We are pleased to announce the brand and the universe of Angry Birds on new and emerging platforms Expand Magic Leap and offer fans a unique way to interact with their favorite characters.Resolution Games has done an incredible job bringing Angry Birds to life in a new experience that will make players see and feel like they are, like never before fighting the pigs, "said Kati Levoranta, CEO of Rovio Entertainment.

Resolution Games has taken full advantage of Magic Leap's features to reinvent Angry Birds as an immersive experience. True to the title "FPS", the ML1 controller acts as a slingshot and replaces the touch screen interface of the mobile version. In addition, Magic Leaps head-tracking capabilities give the game an extra level of interaction.

Image from Resolution Games / YouTube

"The Magic Leap One keeps track of your position in the head so you move and level from different directions, you can observe the pigs more closely and even interact, or you can move further to get a better score. Intuitive control is only possible with head-track VR headsets, and Magic Leap One is still working a step further, allowing you to see the real world without having to run into furniture or walls. "Martin Vilcans, CTO of Resolution Games, tells Next Reality.

In addition, Resolution uses Magic Leap's ability to make environmental mapping to bring the creatively constructed fortresses of those vicious green hogs to any surface where content intelligently responds to the environment 659002] "For example, if a wall is behind the level , parts of the level may fly away and strike against the wall, in turn blowing up part of the TNT, or parts may fall to the ground when you play the game on a table, or you can use the environment while you play "Like hopping shots from a wall beside you," Vilcans said.

Images by Tommy Palladino / Next Reality [19659005] I had the opportunity to play around with a preview build of the game, Rovio and Resolution maintain the familiar The look of the franchise and the premise remain the same, but with Magic Leap, the gameplay takes on a whole new dimension.

Resolution takes full advantage of the mixed-reality space, which shows up in the second level where the players are playing You need to look at the structure at a lower angle to see that boxes of TNT are hidden under the upper deck. Gradients fall from furniture and to the floor as promised. With the freedom to walk around the room, it is tempting to aim for a point. Empty area, however, the game assigns a score multiplier for s hots from a meter away (which also serving to keep the content within the field of view of ML1)

Resolution triggers a neat trick to literally mask the existence of the controller. The space in the field of view between the game content and the camera is completely closed, so that my left hand disappeared when I renounced my face. However, if I do without the controller in my field of view, it is superimposed on a virtual slingshot. In a pause in action, I put the controller on a desk off the field; When I returned to continue, I saw a slingshot instead.

My overall impression, just from a preview build, is that this will instantly become the app for ML1. The game could well be worth every penny, whatever that price may be.

Pictures by Tommy Palladino / Next Reality

Rovio's development partner has some experience in adapting games to new forms of interaction. Resolution Games have adapted one of their VR titles for AR earlier this year and Bait! Under the Surface for iOS and Android.

"It has been an incredible experience to bring Rovio's hugely successful and beloved entertainment franchise into mixed reality, and the development of the Magic Leap platform has been a unique and inspiring process for our team, and we are convinced fans love how the game is brought to life, "said Tommy Palm, CEO of Resolution Games.

Image of Resolution Games / YouTube

According to Vilcans, the game was initially created in VR because the development team did not have access to ML1 , The team worked with a prototype flip-flop in a VR headset, noting that Angry Birds not only translated smoothly into 3D, but also added a new perspective to the gameplay, allowing players to move freely in the game.

"Overall, the development for Magic Leap was very different to that for handheld AR and VR." Like any new platform, it takes time to understand the device and its tools. "Fortunately, we're very familiar with Unity, the most Mixed-reality platforms are supported (including Magic Leap), so we did not have to learn a whole new engine to develop the game, "he said.

Image by Resolution Games / YouTube

It's a big coup for Magic Leap to make such a great title for its debut device land as the game would instantly give the all-new Magic Leap World App Marketplace a universally recognizable title it's content tt lineup

And on the surface, it's a weird move for Rovio, the Angry Birds easily via ARKit and ARCore in AR could bring. HalfBrick Studios, makers of another hit mobile franchise in Fruit Ninja, did just that in Siege Breakers, the Angry Birds knockoff on ARKit.

"We've always focused on innovation and pushing new technology platforms forward, and we believe the future of AR is head-mounted devices, so Magic Leap was a logical platform for us to develop. It is exciting to see what's available to developers and how they can change the gameplay, "said Vilcans.

After my brief experience with the game, skipping smartphones for Magic Leap was the right choice. But it is most likely the right business decision. Apart from Pokémon GO, neither Apple nor Google has landed a real mobile AR hit, so pessimism for mobile AR is very reasonable. As is the case, mobile AR gaming could become a placeholder status as the tech world waits for the inevitable rise of the Smartglass era.

Do not miss: The Create App of Magic Leap is a powerful way to invent your own reality almost anywhere


Source link