Now that we've got some days to recover from the VR Geek vs. Augmented Reality Nerd battle between Oculus founder Palmer Luckey and Magic Leap founder Rony Abovitz, let's take a closer look at the Magic Leap One. This time we dive very briefly into the kidnapping app.
But calm down, hijackers are not meant to be a full-fledged game. Instead, it's just a demo game to show developers what's possible in developing apps and games for the Magic Leap One. In particular, the example will show how meshing works during World Reconstruction mode after Magic Leap One scans the user's game area.
Once the player has set the mesh, the UFO (in this instance of play is your role) is called an alien hijacker) "mesh several Raycasts [surface intersection tests] against the world mesh to hold up high, to recognize targets [and] project a reticle / texture, "according to Magic Leaps description.
That's when the fun starts, and then you can use the controller to navigate the UFO over the unfortunate "Spacekitties" that can be pulled into your flying saucer with a tractor beam you activate by pressing the Pull the trigger of the controller. The blue-green WorldMesh can be turned on or off by simply pressing the front button on the controller.
You control the UFO with the trackpad on top of the controller and measure the abduction readiness Using the above-mentioned reticule shape, which protrudes from the bottom of the UFO.
"A simple gesture interface has been implemented that provides insight into enabling certain gestures and setting confidence values, and by executing a left-handed OK gesture, users can spawn in spacekitties."
However, I could not get this gesture to work, even after many attempts. This difficulty in using gestures was in my experience with Tónandi, an app that worked in gestures, but only after a batch of the experiment. Again, this is not a comment on Abductor as an app (remember, it's just a sample), but more about the practical use of gestures in the Magic Leap One at this point. Aside from being a signpost for developers, I think this app also works as a quick and dirty way to show those new to Magic Leap One what it's capable of (sometimes without that time-consuming setup process in apps like Create).
Those who are members of Magic Leap's Creation Portal may have been investigating hijackers months ago, but for the rest of the world, this is another glimpse into the world of Magic Leap One.
There may only be 3,000 Magic Leap One devices in the wild (Magic Leap still has sales to release). But one thing some critics seem to gloss over when they talk about the device is that even considering the Magic Leap One as an incremental improvement over previous head-worn AR devices, it's hard to deny that that this is the best portable AR device on the market … for the time being.