On Monday, the Microsoft Build conference kicked off with a series of demos that went well except for one big one.
At the beginning of the show, the company was to demonstrate the skills of HoloLens 2 by looking at the historic Apollo 11 mission as an Augmented Reality story. Unfortunately, everything did not go as planned.
Space historian Andy Chaikan and John Knoll of ILM came on stage to tell the haunting demonstration, but it just did not work. Instead, after trying to make things work, the moderators said, "Well, it's harder to make a live demo than land on the moon, thank you for your time."
Luckily there is a version of The demo, as we wanted to see it, is on YouTube. The approximately six-minute video found on Unreal Engine's YouTube account is the ideal version of what the demo should look like to viewers.
"Creative communities of entertainment, visualization, Design, production and education are impatiently awaiting the native support of Unreal Engine 4 for HoloLens 2, which Epic says will be released by the EPIC in late May, "reads the video attached to the video.
"During Microsoft Build, the Unreal Engine team unveiled a remarkable interactive visualization of the Apollo 11 lunar landing that is celebrating its 50th anniversary this year."
. At one point, the video even shows an almost life-size virtual replay feature lica of the vehicle landing on the stage. Soon, a miniature NASA astronaut climbs out of the spaceship and enters the virtual lunar surface. It would have been a really impressive demonstration if it had come together properly.
As someone who has used the HoloLens 2 in several settings, I can say that even the unsuccessful demo as displayed on the Unreal Engine's YouTube account is a fair (though not as translucent as the actual one ) Approach to the type of augmented reality that the HoloLens 2 is capable of using regularly.
The good news is that this video does not sell moons and stars – that's what brings the HoloLens 2 to immersive computing experiences with or without a successful live demo.