When the Pokémon GO developer Niantic launches its Real World Platform for augmented reality gaming, it runs over 5G speeds courtesy of T-Mobile's parent company Deutsche Telekom and the edge servers of its MobiledgeX subsidiary, the companies announced today.
Niantic Real World Platform utilizes computer vision to enable multiplayer AR experiences in a shared environment with persistent 3D content.
The platform also gives mobile AR games and other computer-based applications support for visual occlusion.
"We're hard at work on technology." Michael T. Jones, a senior ex
Niantic's platform needs a low latency network, and 5G network speeds and edge servers deliver just that.
"We're thrilled to partner with Niantic to leverage The Niantic Real World Platform to help showcase the best of DT's 5G Network and Mobile EdgeX Infrastructure to help deliver scalable end-user experiences, "said Alex Jin-Sung Choi, Senior Vice President of Research and Technology Innovation at Deutsche Telekom, in a statement.
Niantic will start i ntegrating its platform into the MobiledgeX's APIs. In turn, Niantic wants to serve as a case study for the capabilities of Mobile EdgeX's edge servers.
"We're very excited to work with Niantic Inc, the world leader in augmented reality gaming." As a wildly successful company that creates uniquely collaborative gaming services, they recognize the need for spatial understanding, real-time responsiveness and multi-player collaboration are proxy for many other companies' use cases and edge dependent experiences, "said Jason Hoffman , President and CEO of MobiledgeX.
Niantic is not the only AR that stands to benefit from 5G speeds. For instance, on Wednesday AT & T announced the deployment of a 5G test bed on Magic Leap's Florida campus, giving developers access to faster data speeds.
With the telecom industry, including network equipment manufacturers and service providers, pushing to deploy Do not Miss: NR30: The Augmented Reality Influencers of 2018