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Nobody knew that 3D Touch exists, and now it's dead



Apple's new iPhone XR does not include a 3D touch. App developers have not used 3D Touch yet, but now they will not use it . Apple has to design the iPhone operating system so that it does not rely so much on 3D Touch.

Sure, the new iPhone XS and iPhone XS Max still have 3D Touch. However, it would not surprise us if it disappears from future iPhones. App developers can no longer rely on it.

Update, September 201

9 : One year later, none of Apple's new iPhones has 3D Touch. With this hardware, which is not included in the iPhone 11, iPhone 11 Pro and iPhone 11 Pro Max, 3D Touch is dead. Of course, you can still use it if you have an older iPhone with 3D Touch.

"Haptic Touch" replaces 3D Touch on the iPhone XR

The new iPhone XR features "Haptic Touch" instead of 3D Touch. Apple's Phil Schiller explained the new feature during Apple's presentation with the camera icon on the lock screen: "If you just hit it, you'll feel a haptic knock and be led straight to the camera [app]. "

As Apple does, the Force Touch trackpad works similarly in the MacBook Pro. You press and you feel a haptic reaction. It's like using 3D Touch or pressing the Home button on an iPhone.

But wait, wait: this is not like 3D Touch. As far as we know, Apple just adds haptic feedback to the usual long-lasting action that's been used on iPhones ever since. It does not matter how hard you push. It's just a long press with haptic feedback.

CONNECTION: Everything you need to know about the new iPhone XS, XS Max and XR

Wait, what was 3D Touch?

Not familiar with 3D Touch? We are not surprised. Although many people knew that 3D Touch exists, most iPhone users are unaware of how 3D Touch works and when to use it.

3D Touch is part of the iPhone 6S, iPhone 6S Plus and iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS and iPhone XS Max – but not the iPhone XR. It increases the pressure sensitivity of the entire screen. In addition to tapping and tapping, you can press an area of ​​the screen with more force to perform additional actions.

There are also different degrees of pressure sensitivity. In a drawing app, you can set how hard you press your finger to control how thick the lines you draw are. A game can perform different actions depending on the level of pressure you are exercising. Even in Safari, you can open a link with a long press to open a pop-up preview, or start it by pressing long in full-screen mode.

This technology uses a series of sensors attached to the display of the phone. When you press, they measure tiny changes in the distance between the glass on your screen and the backlight. In other words, if you press hard, the glass is just bent a little bit and your phone can measure it.

Most 3D touch functions work even with a long press.

The 3D touch features are not visible. You'll never know if there's some 3D touch support until you try to press on it and see what happens. If you try to press the button, a long menu may open instead.

Apple has implemented 3D Touch in a bizarre way throughout the OS. For example, you can press the "x" in Notification Center to access the "Clear all notifications" button. This can easily occur if you press the button for a long time, but not.

3D Touch is also used to access additional options in the Control Center. For example, holding down the music control panel will display options for selecting your audio output device. By holding down the flashlight button, you can select different flashlight intensities. This can also happen if you press one of these icons for a long time – and this is how the iPhone XR works. So, what's the disadvantage?

CONNECTED: The best hidden 3D touch tips for the iPhone that you may not know

The pressure sensitivity of 3D Touch was fumbling and strange

In Combination With multiple levels of pressure sensitivity or blended with separate actions with a long press, 3D Touch was just awkward and weird.

On the Home screen, you can either press an app icon to see "Quick Actions". or hold down the key to move the app icons. Some apps do not have quick actions, so nothing happens when you press the icons. Sometimes you do not press hard enough and start moving app icons. Sometimes you push too hard if you just want to move apps.

For a company that was once famous for using a simple one-button mouse, there are many different ways to interact with a touchscreen.

This preview feature It's also strange to use in Safari and other apps. You can long press a link for options, press it a little to see a pop-up preview ("peek"), or press it harder to see a full-screen preview ("pop"). It's easy to mess it up and not press hard enough or a little too hard, depending on what you try.

App developers did not use 3D Touch

Most important: Most app developers did not use 3D Touch. In the meantime, many apps have added quick actions so you can press the icons on the home screen and access options.

However, this is just a small piece of 3D touch. Most apps do not use 3D Touch for many purposes within the app. Even if this is the case, it is challenging for users to figure out what 3D Touch can be used for, especially since most apps do not use it. iPhone users need to experiment, and most of the time, nothing happens. So you stop experimenting.

Apple launched the iPhone 6S with 3D Touch in 2015. Therefore, app developers had three years to use this feature. They did not take the bait with them.

The iPhone XR does not support 3D Touch and may become the best selling device due to its lower price. App developers do not need a feature that can not be used by all iPhone users. You need to develop apps for normal long printing rather than relying on features on 3D Touch. You may still be able to use 3D Touch in art applications for pressure-sensitive drawing. But it will not change the way someone uses an app.

It's Not a Great Loss

We liked the idea of ​​3D Touch when it was first released. Adding a new way to interact with your phone sounded great. Hard-Press could be used for all sorts of things, especially in mobile games or drawing programs. App developers could do a lot with it.

But three years later, let's be honest: 3D Touch is weird and hard to discover. Most iPhone users do not use it regularly if they even know it exists. Most actions that require 3D Touch may require a simple long press instead. App developers have not jumped aboard.

Although the lack of 3D Touch in the iPhone XR feels like a loss, we do not lose a feature that most people have really taken advantage of.

In fact, this is the case Probably good news: Apple will be forced to turn all these strange 3D touch actions into simple print jobs that are easier to discover and understand for the average person.

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