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NVIDIA’s video call AI realigns your face with your camera – Check out Geek



A group of video callers including a digital alien.
NVIDIA

Video calls can feel uncomfortable because you don̵

7;t look at the camera when you speak. Some devices and software, like Microsoft Surface Pro X and Apple Facetime, can set your eyes to look like they’re staring at the camera. But NVIDIA wants to go a step further and customize your entire face or replace it with a digital avatar.

If you’re on a video call, chances are you’re looking at the screen to see the people in your meeting. They’re probably doing the same thing, and video calls tend to be completely devoid of eye contact. Some companies have experimented with software to correct this problem by making subtle adjustments to eye positioning.

When you look at the screen, the software changes your eyes to “look at the camera”. This makes it seem like you are looking at the people in your meeting. But with large monitors and webcams, that doesn’t work as well because you might have a fake face. You could look left or down.

This is where NVIDIA’s MAXINE Artificial Intelligence (AI) comes in. She can change the angle of your head so that you focus on the camera. They are better aligned and the result should be something more natural.

In addition, Maxine can upscale videos from 360p to 720p at low resolution so everyone has a clearer view of you. And if you’d rather be seen by someone, you can replace yourself with a digital avatar.

NVIDIA demonstrated the concept by replacing a human with a digital alien. Maxine also promises better compression to save bandwidth, which is helpful for anyone with limited internet access. The AI ​​can also help with virtual backgrounds, noise reduction, and much more.

Unfortunately, Maxine isn’t just software that you can download. NVIDIA opens up AI to developers to incorporate into software. It can be a while before we see someone using it. That could be the best; As impressive as the demonstrations are, they reached a certain extent into the eerie valley.

Source: NVIDIA




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