Following the launch of Magic Leap One earlier this month, the device and the company have received some hits from previous reviewers. But it turned out to be loving taps compared to the absolutely burnt acid screed written by someone this weekend, the Magic Leap One: Oculus Rift inventor Palmer Luckey
first reference to the VR Pioneer The Magic Leap One came last week when iFixit announced that Luckey had helped the site with technical expertise during the demolition of the Augmented Reality device. After allowing a few days to pass to allow the digest to be completely digested, he could no longer hold back and opened the fire with the sharpest criticism of the Magic Leap One.
"[Magic Leap One] is less a functional developer kit and more of a flashy hype vehicle that almost no one can reasonably use, and many of their design choices seem to be driven by this reality. It brings almost none of the promise which allowed them to monopolize the financing of the AR investment community, "Luckey wrote on Monday in his personal blog titled" Magic Leap Is A Tragic Bunch. "
Although Luckey draws most of his anger on the fact that Magic Leap has spread for several years while aggressively maintaining a veil of secrecy, he technically makes some detailed shots in the Magic Leap One.
"Tracking is bad, there's no other way to say it," Luckey wrote. "The controller reacts slowly, drifts around and is essentially unusable near large steel objects ̵
I did not try the steel object test, but on the whole I have the accuracy of Control tracking is enough to avoid a hassle I usually want to avoid, if possible.
"I understand that Magic Leap wanted a controller that needed no line-of-sight to headset or a bulbous lead to report, but that was a terrible compromise, especially for developers Those who need a controller that just works – there are good reasons why no other company wanted to go that way, "Luckey wrote. "Living room tricks like holding the controller behind your back are fun, but ML1 could and should use any other kind of tracking system."
It also touches a design choice that I found a bit odd – the trackpad design. "In another bizarre departure from competing devices, the trackpad is not clickable," says Luckey, pointing out at least one lesson learned about commercial VR systems that were ignored with the Magic Leap One. "The Steam Controller, the HTC Vive Wands, Oculus Go, Lenovo Mirage Solo, etc. all have a clickable trackpad and designers have relied heavily on this feature – even the PlayStation 4 controller has one!"
"The supposed 'Photonic Lightfield Chips' are just waveguides, paired with reflective sequential LCOS displays and LED lighting that everyone else has been using for years, including Microsoft in their HoloLens last generation, "wrote Luckey. "The ML1 is not a" light-field projector "or display according to a commonly accepted definition, and resolves as a bifocal display only Vergence accommodation conflict [link added by Next Reality] in fictitious demos that contain all UI and environmental elements One of the two focal planes is a mismatch, in all other depths, a mismatch occurs, and similarly, a broken clock indicates the correct time twice a day. "
Despite the glowing parts of his review, Luckey is not without some (muted)
" Tracking is Good compared to most other players in the AR / VR industry but worse than most big guys, including HoloLens, "wrote Luckey. "Expect jitter in ideal environments – if you want a comparison, think halfway between PSVR and Rift – the meshing system is good, but not nearly as fast as Hololens – it's pretty much similar to what you think of companies few orders of magnitude see less funding, such as stereolabs. "
The comparison with the HoloLens continues with his assessment of image quality:" Have you seen HoloLens? Think that, but with a slightly larger FOV. "Personally, I find the image quality of the Magic Leap One better than the HoloLens, but I have heard similar comments from HoloLens veterans reflecting Lucky's opinion on the similarity of visual quality. He then mentions something I've noted in recent weeks, but I've heard little from other critics, namely the heat of the headset. "Despite enough power to keep the headset warm (seriously, it's hard to touch the magnesium shell when in a warm room)," Luckey wrote, "the display is far too weak to use outside . "  Oculus Rift Creator beats Magic Leap One as & # 39; tragic & # 39; & Magic Leaps CEO comes back quickly "width =" 532 "height =" 532 "style =" max-width: 532px; height: auto; "/>