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Sci-Fi set design adds Greebling?



  The cube-shaped Borg ship, a classic example of greebling
Paramount

Answer: 3D Texturing and Details

If you think of science fiction television and film design, what connects virtually every ship through the Variety of universes? Stuff. Many things. Pipes, panels, connectors, niches, bays, cables, screw heads, rivets, channels, sprockets, valves, handles, footrests, whatever you call it, and the ships and sets of our favorite sci-fi franchises drip ,

"It" is by and large greeble. Greeble is the subtle detailing of objects in sci-fi set design to give the viewer a more complex and visually interesting interface. While some sci-fi films depict foreign (and even human) ships and creations as smooth and ultra-modern, the vast majority of science fiction depictions of ships and civilizations show Star Trek to ] Babylon 5 to Star Wars and much more show the future as a place full of textures, thanks to the multitude of channels, cables and various elements required to keep the technology of the future going. The picture here shows a particularly crowded example of a heavily gray ship: the Borg cube from the Star Trek universe.

The term "greeble" was coined by designers who prevailed at the special effects for Star Wars and during that term other terms were used to describe the same principle. Ron Thornton and the crew working on Babylon 5 then called them "nursery rooms". The team working on the set design for 2001

: A Space Odyssey called them "Wiggets." Whatever you call them, they are an integral part of the public perception of what makes science fiction worlds and what we all expect.


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