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Home / Tips and Tricks / Unity Beta 2019.2 Expands AR Foundation to Track Faces, 2D and 3D Images «Next Reality

Unity Beta 2019.2 Expands AR Foundation to Track Faces, 2D and 3D Images «Next Reality



Unity has been available since April 2019.1 delivery. Unity has already discontinued Beta 2019.2 and provided a number of new AR Foundation toys for testing Contains face tracking and 2D image tracking that match ARKit and ARCore's comparable features.

Image from Unity / YouTube

Face tracking Developers can enable their apps to recognize faces and render nets for rendering Create facial animations. The feature includes a "facial manager" that handles device configuration and content creation for identified faces.

Similarly, 2D image tracking uses a "tracked image tracker" that creates 3D content based on recognized images. Developers can also trigger a different AR experience based on changes to the tracked image.

In addition, Beta 201

9.2 provides support for tracking 3D objects and environmental checks for ARKit. The former allows developers to load 3D files that are physical objects that can be used to identify mobile AR apps, while the latter helps apps integrate 3D content into the real world through lighting and color measurements. These features also have managers for customizing 3D content and information about environmental data.

The new features and the existing portfolio of AR Foundation features are previewed. Unity plans to make AR Foundation a standard feature with the public release of 2019.2, so the combined tools will prepare the framework for most of the features of ARKit and ARCore.

Because mobile walls are surrounded by walled gardens, these are expanding into reality platforms, and tools like AR Foundation are becoming indispensable. The ability to create an AR experience for iOS and Android means that app publishers no longer have to choose between mobile ecosystems or invest the extra effort in creating two different versions of the same experience.

Cover picture about Unity / YouTube

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