As one of the leading 3D engines for augmented reality development, a new version of Unity is a significant event that holds the potential for a major leap in the creation of AR content.
Unity version 2019.1, which is expected to be released about a month soon from the 2018 issue, is making some small advances in the AR department, but it's still progress.
In this issue of Unity, the scriptable rendering pipeline (SRP) and lightweight render pipeline (LWRP) are removed from the preview and are ready for the main time now. Launched in Unity 2018.3, SRP helps developers optimize their apps based on hardware profiles, while LWRP is an SRP preset designed to play high-quality 3D content, especially AR and VR content mobile devices is designed.
LWRP support for AR Foundation, Unity's cross-platform mobile AR development framework, remains in the forefront.
Speaking of AR Foundation, which has not yet completed the preview. However, during its recent GDC keynote the company announced that it will release the AR Foundation 2019.2.
"The AR Foundation is fast starting to build AR projects for Unity developers," said Thomas Krogh-Jacobsen, senior product marketing manager for Unity, in a blog post.
"You choose what features to include in your experiences and deploy only once to ARKit and ARCore devices." In the package manager preview, ARKit and ARCore include low-level APIs into a coherent framework, which also includes additional features to help developers tackle the biggest challenges in AR development. "
There are Examples of AR Foundation projects, including an example of LWRP available to developers on GitHub.
In addition, Unity 2019.1 previews AR Remote, a new feature that allows developers to display the fruits of their AR work directly on a target device instead of having to export a full build of an application. (According to layman, AR Remote means developing an AR app because the print preview should print a document.)
Another notable enhancement in Unity 2019.1 is support for the development of Magic Leap One in Unity. Previously, a special technical preview had to be made for the development of Magic Leap One.
There is also a blatant absence since Project MARS, Unity's toolkit to facilitate simple AR development, introduced at Unite Berlin in June 2018, does not appear in Unity 2019.1. Shortly for "Mixed and Augmented Reality Studio", MARS is expected to arrive in 2019.
Last year, Unity 2018.2 appeared in July immediately after the Unite Berlin. If I'm a betting man, this is the horse you can spend money on for the full debut of MARS.
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