In recent years, the US military has used Augmented Reality as a training tool to empower officers and soldiers to train and improve their decision making, tactical efforts, and weapon accuracy through virtual scenarios.
The US Navy is also investigating the AR area of the Security Forces Center in Currituck County, North Carolina. Under the name of TRACER (Tactically Reconfigurable Artificial Combat Enhanced Reality), the team's new immersive training system provides realistic scenarios for sailors by changing the existing Magic Leap software (the basics of the new system were developed for US Army Augmented Reality Dismounted Soldier Training Developed project)). The AR system includes advanced weapons and motion tracking features, as well as visual and acoustic feedback that allows seafarers to immerse themselves in training simulations that reflect actual situations.
But why should AR be used for naval teams? The answer is pretty simple: lack of space. During the stationing on the ship in the Northwest Annex of the Naval Support Activity, the sailors did not have enough space to attend special training scenarios. In fact, sometimes normal training not supported by AR interfered with regular shipboard operations.
According to TRACER project manager Patrick Mead of Naval Surface Warfare Center's Human Systems Development and Research Department There is also a limited amount of time available to provide the sailors with the training they need. In general, traditional training has taken the time for the sailors to do their main work on the ship.
These concerns were first raised at the Office of Naval Research Global TechSolutions, which allows seafarers and marines to submit technology requests directly to the developer community. As a result, TRACER was created and fully developed within 12 months of the first request.
Equipped with Magic Leap One headsets and an instrumented rifle with realistic recoil from Haptech, a California startup that also develops haptic feedback interfaces for VR. The sailors completed missions focused on the safety forces and training the expeditionary warfare concentrated.
allows us to delve into our existing curriculum, "said Commander Kim Littel, director of training innovation at the Navy's Center of Security Forces at Little Creek, Virginia, in a video (below) ) the program. "It allows us to be reconfigurable at any time. We can change the scenarios and change the threat they pose. "
Chief Kurt Robinson was able to use the TRACER system Experience first-hand.
"Start outside the room and then enter the room with the AR where you can see everything … It's almost like you're going into another world," he said. "You can move and scan the area. As you scan, you see people, which is pretty cool. If you tell them to hit the ground, they'll react and get out. "
Littel also gave out even though she was a bit skeptical at first, putting on the AR headset
"I'm a living person to touch, but I've had one in this work in recent years Amount of technological advances seen. You really get involved very quickly. You feel yourself in the extended environment, "she said.
The military is no stranger to augmented reality space The Army has recently implemented a Integrated Virtual Augmentation System that uses a modified HoloLens 2. In this case The software supports the soldiers in targeting and positioning on the battlefield, and in 2017, the British Royal Navy implemented the HoloLens to assist the watch officers and enable them to transfer their field of vision to other crew members on a ship.
Mit So much on the line, but so little space and time for working on a ship, augmented reality is likely to further enhance naval training and communications in the wake of technological advances.