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What was the first internet game for multiple players?



Answer: Multi-User Dungeon

Long before the advent of structured video games and massive online universes, there were text-based games. The first of these text-based adventures was born in the 1970s and the very first to offer multiple players the opportunity to experience adventure together.

The first text-based game that garnered far-reaching attention and play was Colossal Cave Adventure designed by Will Crowther in 1

976. Building on the success and fun of Colossal Cave Adventure A student group at MIT was built Zork which was then ported to FORTRAN IV by another student in the short span of time in which Zork was known as Dungeon (TSR, Tactical Studies Rules, legally forced a name change in Zork ). As fun as these games were with their Dungeons & Dragons inspired hack and slash adventures, playing was a lonely experience. You were against the machine with no opportunities to frolic with your friends in a virtual space.

No chance until 1978, when Roy Trubshaw and Richard Bartle, students of the University of Essex, created a game that looked like Colossal Cave Adventure and Zork Dungeon which allowed several players to undertake and interact together. In honor of the dungeon variant of Zork Trubshaw was released to play MUD ( multi-user dungeon ). The game was played in small networks until 1980, the University of Essex was connected to ARPANET. From modest beginnings as a side project of two students, the whole concept of MUDs took off. In the 1980s and 1990s, MUDs (and variants like MUSHes and MOOes) were the place where you wanted to play a fun and bandwidth-friendly online game.

The original MUD, now known as MUD1 [19459008UmesalsoriginalmudplaymeasuresimplaysimplaysonlyandoutrightalltextbasedAdvolutionaryAdvestscandisplay

Picture of How-To Geek Staff.


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